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Brenna is led to a strange house owned by a herbalist through a magical nexus gateway.

After concocting a memory recovery potion, Brenna finally remembers everything: herself Faye, her husband Fidget, her missing daughter Lyra, and her rival Lilith, the Fairy Queen of Dreams. Faye quickly goes on her way to rescue her daughter, following clues left to her by an unknown. Now she knows that Lilith is hiding in her retreat beneath the sea. As Faye feels closer to Lyra, she knows that she must continue on. After going under the sea, traveling through many strange rooms and two labyrinths, Faye arrives at Lilith's retreat and meets her. Faye demands to know where Lyra is.

Lilith calmly tells Faye that the Dream Librarian has abducted Lyra, believing her to be the Chosen Child of prophecy. This prophecy states that a half-fairy, half-mortal child will replace the missing Fairy Lord. Lilith reveals that she has been the one guiding Faye all along and that she refuses to accept Lyra as her Fairy Lord. Suddenly, strangely, Lilith offers to help Faye bring Lyra back. Aware that Lilith has her own "selfish interests at heart," Faye still accepts her help.

Faye's family is finally reunited. A new life has already opened for them.

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Faye says these fairy adventures will haunt her dreams forever. One thing she didn't know is that Lilith was pregnant. And no one knows exactly what Lilith is up to. Dream Chronicles: The Book of Air , Dream Chronicles: The Book of Water and Dream Chronicles: The Book of Fire belong to the second trilogy of the series named Lyra's Destiny , telling the story of a mortal young girl named Lyra, who embarks on many unforeseen quests, just like her mother Faye used to do, to reveal and to accept her unique destiny: Become the new Fairy Lord.

The day before her 18th birthday, Lyra, Faye and Fidget's daughter, a half-mortal, half-fairy girl, has a strange dream.

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All her friends and family are present and her grandfather Tangle says he has an amazing gift. But then Lyra hears a whisper and everyone disappears. Lyra stays alone in her beloved town of Wish, trapped in a parallel dimension which is very similar to her own. Guided by the messages left by Tangle and using her father's airship, Lyra tries to find the Clockmaker, the only person who can help Lyra get back home and reunite with her family and friends.

She finally finds the Clockmaker in his hideout, and thankfully he agrees to help her. On arriving in the Wind Music Island, Lyra is notified that the music eons in this island was once created by fairies who used to live there. Lyra finds her grandfather's notified note confusing but she gradually believes what is happening with her is touched by fairies' hands: the magical chalkboard, the hidden airship, the strange whisper After finding all 3 keys, Lyra backs to the Clockmaker's house to finish her mission there and can finally head back to her original dimension with so much questions that are yet to be answered.

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But instead of welcoming Lyra with sunshine, the Village of Wish becomes dark and full of thunders. Lyra wonders what will be waiting her next. When Lyra arrives at the Village of Wish, the huge storm makes her airship crash at the Wish Town gate. Lyra finds a note which tells that Lilith has cast a storm spell over the entire Village, and everyone left except for Fidget, who is very ill.

Lyra arrives home to see that the Founder of Wish statue has changed to a woman figure and Fidget is in deep sleep, ill. She finds a note of Faye's handwriting telling that Lilith went there looking for a book called the Book of Water.

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Lilith found the truth out and cast the spell that changed Fidget's life into a terrible storm. Fairies can't kill but Lilith's son, Kenrick is a half-fairy, like Lyra, destroyed Tangle. Lyra goes to the herbalist, to make a potion to save Fidget and returns to Wish. But the potion makes Fidget's illness get worse. Now the only chance to save him is to break Lilith's spell. Lyra goes to the Barge City and finds the Book of Water, which tells that the only way to break the spell is to find the seven magic figurines and put them in the seven caves of the Crater of Time.

Then, she must collect seven magic symbols and place them on the center of the Power of Spell. But the three of the figurines have been destroyed during a human Great War, and Lyra discovers that other four figurines have been taken by Faye. Lyra goes to find the four figurines in different places; the Barge City, the Obelisk and the Merrow House.

The Clockmaker tells Lyra that the final figurine is in the Herbalist backyard in exchange of the last page of the Book of Fire. Lyra finds all of them, takes the seven magic symbols and places them at Lilith's statue at Wish. With the storm gone, Fidget recovers but Faye doesn't came back. The first four people listed below are the main characters, the rest are recurring characters.

In the Dream Chronicles series, characters normally appear in cut-scenes, but there are some exceptions: Fidget appears in person in the last scene of both Dream Chronicles and Dream Chronicles 2 , and Lilith appears in the 24th scene of The Chosen Child. KatGames design a mystical world of realistic fantasy where mortal and fairy realms collide for the Dream Chronicles series, which no casual game developer has done before.

In every game, players have to travel back-and-forth between 2 realms and gradually discover the history of each location. The early games in the series follow the adventures of Faye as she tries to rescue her daughter Lyra. Beginning with the fourth game, The Book of Air , Lyra becomes the protagonist in a new series of adventures that charts a new direction for the franchise, although the essential style of puzzles primarily hidden object games and gameplay remain consistent.

There are many notable locations in the series: [5].

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Clicking items place them in your inventory at the bottom of the screen. Once there, players can use them on other objects and combine them to solve the various conundrums encountered. However, unlike most hard-core adventures, players never lug around any unnecessary inventory items here. All the items players collect can be used only within the location players found them in, but not in future puzzles. Solve the poser at hand and players unlock the door to the next location. Objects will stay in inventory until players need to use them.

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All objects that players are able to pick up will serve a purpose, whether they are used in that scene or not. A lot of times in this game the pieces players pick up may only be used as they get to the next scene.

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  8. Some items may not become visible in a scene right away, players must perform other tasks first before they become visible. Most involve searching for and making use of hidden objects, while others are logic puzzles. The players are required to do is collect a lot of items from the scenes or areas and put them back where they belonged. Players are given hints as to how to proceed, and some brief instructions, but they need to work out what is actually required themselves. The game is separated into many segments and there is a cut-scene between these ones. Only a few characters appears directly in these.

    These are Dream Pieces, gems that make up the unique Dream Jewels collection. Each Dream Chronicles game has its own different Dream Jewels collection with different names, shapes and usages. Completion of Dream Jewels is necessary to complete each game in the series. In the original Dream Chronicles , 8 Dream Jewels give a lot of detailed information about fairies and their roles in Dream Realm.

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    Overall, finding and completing Dream Jewels also adds to the player's score at the end of the game. Though often being credited for borrowing Myst concepts but, in fact, Dream Chronicles is one of the earliest casual game series which has adventure elements combining with hidden object proportions.

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    6. In Dream Chronicles 2 , in order to solve puzzles, players can go back-and-forth among relative scenes in a separate area. While in The Chosen Child , players can travel to any of 7 areas in game by using nexus gateway. And in The Book of Air , players totally control their traveling by using Fidget's airship to explore the Dream Realm. At the end of each game, player earns a high score, mostly based on how quick players can solve the puzzles and how fast they finish the game but in each installment has its different extra count.

      In the original Dream Chronicles , players only need to find and complete the Dream Jewels collection to earn high score, along with solving puzzles quickly. Senior Housing Companies Marjorie. Senior Housing Companies Bernadine.

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